Blizzard announced the first week sales for Diablo 3: Reaper of Souls today. 2.7 million units flew off the store shelves in the first week. Blizzard counted physical and digital sales in today’s tally.
That’s a fifth of all Diablo 3 owners, including console owners. Consoles will be getting the expansion later this year.
It was a rough road for Diablo 3. The game was initially hailed as a solid addition to the Diablo franchise. Then the criticism hit. In-game gear was poorly optimized through the entire game. Legendary drops were soul crushingly low in-game. I managed only 1 legendary drop in dozens of hours on my Demon Hunter.
Then a patch hit in early March. Legendary gear fell from the skies at a healthy clip and all was well again. The story mode was revamped so that any difficulty was available from the start. Versus the original Diablo 3 were each difficulty had to be beaten until you hit Inferno.
I started a Barbarian early last month ahead of the release of Reaper of Souls. Instantly you could see the change. Had my first legendary before level 15 and saw several more before I hit level 60.
Reaper of Souls brought a 10 level increase, a new chapter and a new class on March 25. The biggest addition was the new adventure mode. All of Sanctuary is open to you in adventure mode. Five bounties are spread out on each act. Complete them all on one play through and you’ll get extra rewards.
“With Reaper of Souls, we wanted to emphasize all the things that Diablo gamers have always loved about the series, from the dark gothic setting to the piles and piles of epic loot,” said Blizzard CEO Mike Morhaime.
“We’re excited to see that players are enjoying the changes we’ve made to the game, and we look forward to achieving our Paragon levels alongside everyone else in the weeks and months ahead.”
Diablo 3 feels like a completely new game. A couple of patches and a new expansion have put the Diablo franchise back on top.