Treyarch knows how to make a damn good Call of Duty. And now, they’re embracing the PC community. Modding and mapping tools are on the way for the PC version of Black Ops III. No word on PS4 or Xbox One, but that needs to happen. At the very least, allow maps created on PC to be playable on consoles.

Closed Alpha targeting March 2016

This feature won’t be available at launch. Right now, Treyarch is targeting March 2016 for a closed alpha. An open beta will launch sometime after that.

Here’s a bit more info about the modding and mapping tools straight from Treyarch.

– You will be able to create Maps & Game Modes and more!
– We will include Unranked Dedicated Server Files with the tools so you can run servers with modded content anywhere you choose.
– We will provide an Unranked Server Browser so you can easily find and join servers with modded content.

Server browsers in Call of Duty again!? Is this real life!? C’mon developers, follow Treyarch and Call of Duty’s lead. This is a feature that needs to be the rule again, not the exception. Imagine Halo 5: Guardians with a server browser. We could actually play Team Snipers right now.

Treyarch goes on to remind people that “this is software development, so things don’t always work out exactly as planned. Sometimes features slip or drop off altogether, sometimes they get replaced with other, more awesome features as we hit into limitations of our original plans.”

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Treyarch promises to publish developer blog posts detailing their progress in the months ahead.

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Director of Development Cesar Stastny signs off with, “And yes, this is for real.”

I wonder how many people are taking a peek at the PC version of Black Ops III with this news. I know I am. Modding and mapping tools should help keep the community strong. Treyarch just needs to bring those tools to consoles. Or at least the maps created by PC players – like how Fallout 4 mods will work.

Let me know what you think of mods and mapping tools coming to Black Ops III. Crazy world we live in, right?

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