Destiny 2 wasn’t the perfect sequel we were all hoping for. But Bungie’s trademark ‘shooting stuff in the face feels good’ gameplay did return. Bungie’s first chance to offer meaningful changes and updates to Destiny 2 is almost here. The first expansion, Curse of Osiris, hits tomorrow. Here’s the launch trailer.
There’s quite a bit packed into the first Destiny 2 expansion. Here’s a quick rundown.
Eight new campaign missions Two new Strikes New social space New Crucible maps The Vex’s Infinite Forest New Raid Lair (new encounters, new final boss within the old raid environment, Leviathan)
Masterworks is another major new feature coming on December 12 that lets you reroll weapon bonus stats.
Don’t expect to hop on Raid Lair tomorrow, though. But we should have a firm release date on when it’s coming Wednesday morning.
Patch Notes for 1.1.0 will be published to the Bungie Blog after our Tuesday maintenance is complete.
On Wednesday morning, we'll go on record as to when the Raid Lair will open to Fireteams.
Technical updates are also inbound with HDR support for PlayStation 4 and 4K (plus HDR) support for Xbox One X. I’m not going to lie to you, I’m jumping in to see the 4K on Xbox One X. Bonus points if Curse of Osiris is good.
As for the story? Here’s how Bungie describes it:
Journey through time and space to learn the secrets of Osiris, avert a dark future, and rebuild the ties between the legendary Warlock and his greatest student – Ikora Rey.
I’m digging it. There’s so much about the Destiny world we don’t know. At least, that’s not presented within the game’s story. It’ll be cool to see a Guardian that isn’t part of the usual group.