But it won’t be identical to Xbox One and PS4. That’s the official word from Bungie. The developer clarified a statement made by Destiny 2 project lead Mark Noseworthy in a recent interview. Guns in Destiny 2 on PC will have recoil. Let’s take at where the confusion is coming from.
In a recent interview with Finder, Noseworthy was quoted as saying “there’s no recoil on guns on PC because recoil on the controller feels really good.” Here are his full remarks on recoil.
“For instance, there’s no recoil on guns on PC because recoil on the controller feels really good. ‘’I’m firing, I’m firing, I’m firing, oh, I’m losing control of my gun a little bit.’ That feels great, especially with magnetism and all the magic in the controller that makes you feel it. With a mouse and keyboard, you don’t want the mouse moving without you moving it, so recoil doesn’t feel good, so there is no recoil on PC… The basic idea is that some things don’t work that don’t feel good, and those places there are going to be little forks in the road.”
Noseworthy misspoke. It happens. Destiny 2’s PC lead David Shaw came in to clarify in a tweet.
1/2 Re:Recoil model on PC- it’s modified heavily on PC for awesome M/KB gameplay that still feels like Destiny. But we still have recoil.
— Shaw (@ShockAndShaw) June 22, 2017
Here’s a short clip showing the recoil patterns on the PC version of Destiny 2.
— Gigz (@T1gigz) June 22, 2017
See, the recoil is still there.
Now, we can argue about whether PC should have different recoil patterns than console. But all we have to go on is clarifying tweets saying the recoil model will be “modified heavily on PC.” Are we talking about completely different recoil mechanics? Or, the obvious removal of aiming magnetism on the PC side? It’s hard to say until we see a side-by-side comparison of the recoil.
PC and console will feel different when it comes to aiming. And they should. There’s no reason to have aiming magnetism with the precision of a mouse. At the same time, tweaking recoil patterns doesn’t to add up. A rifle on PS4 should behave the same way as it does on PC. Except for the aiming magnetism.
There’s zero reason to have different recoil patterns. Especially in a game that will undoubtedly see a high percentage of double-dipping. Some of us with gaming PCs and consoles will start playing Destiny 2 in September, and then jump over to PC in October. If Bungie is smart, they keep everything as close to the same as possible.
I guess this kind of news just shows how much hype is surrounding Destiny 2. I mean, we’re talking about recoil differences between PC and console. I think a new trailer is in order, Bungie.
I’ll keep this post updated if Bungie adds anything else about recoil on PC. Bottom line? Destiny 2 guns have recoil on PC. How much different is it compared to console? Who knows.
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