Driving tanks or flying planes won’t feel all that different from previous Battlefield games. The mechanics are pretty much the same. But DICE is changing the way they play. The developer released another gameplay series video for Battlefield 1. Today, we are getting a better look at vehicles.

At about 1:30, DICE’s Erik Ortman talks about the tank and pilot class. “Those classes are unique for when you spawn into a tank or plane,” says Ortman. Why the change? Why not just leave it as it was in previous Battlefield titles?

“The idea here is that if you’re in a tank, you should be playing a character that is specialized to taking care of his tank,” says Daniel Berlin (he’s the lead world designer for Battlefield 1). “To run his tank to be as efficient as possible with the vehicle you choose.”

Pilot classes aren’t packing much in the way of personal firepower. The examples we see in the video show the tank driver and pilot carrying only a pistol. After that, you can customize how the ‘package’ on your vehicle.

One tank variant has a turret on the side.

Battlefield 1 tank

Another shows what appears to be a flamethrower turret.

Battlefield 1 flamethrower tank

For planes, we see a double machine gun variant.

Battlefield 1 double machine gun plane

And a bomber.

Battlefield 1 bomber

We see how this new approach to vehicle classes works at 1:50 in the trailer. Notice how the player is repairing the tank from within. No more engineers hanging out behind the tank with a blowtorch. In fact, the Pilot/Tanker class completely replaces the engineer Class.

Assault will be the go-to class now for destroying vehicles, and anything else roaming the battlefield. Here’s how the class system shakes out now in Battlefield 1 – Assault, Support, Medic, Recon, Tanker/Pilot.

Battlefield 1 Conquest is Better, But Still Not There

The introduction of vehicle specific classes raises an important question. Can other players enter tanks? You can. But I’m not clear on if you assume the perks of the tank driver, or can you only spawn with them? If you played the recent alpha, let me know how that works. I’m going to assume you don’t.

It’ll be interesting to see how DICE balances the vehicle classes. Being able to repair while staying within the vehicle is huge. We see the tank repair by 20 points after hitting the ‘repair’ button. There appears to be a cooldown, but we can’t tell how long it works for.

The trailer is full of other little pieces of info. Check out the motorcycle at 0:26. The Artillery Truck 2:04. And an aircraft with rocket pods at 1:25

DICE has said a beta is coming sometime around Gamescom which kicks off next weekend. I can’t wait to get my hands on this game. I’m still bummed out about having no helicopters, but I can deal with it.

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