Oculus VR has their first exclusive. EVE: Valkyrie, developed by CCP Games (EVE Online), is being designed exclusively for the Rift VR headset. Valkyrie started as a side project by a few Oculus fans within CCP. CCP debuted the game at EVE Fanfest last year and fans loved it. At last year’s E3, Valkyrie walked with several awards including Best Game from PC Gamer.
Today, Oculus announced it will be co-publishing Eve: Valkyrie.
“We strongly believe the best VR experiences are going to be the ones built from the ground up for VR, and we’ve kept that in mind whilst developing Valkyrie,” said EVE Valkyrie developers Robert Clarke and Sigurður Gunnarsson in Oculus’ blog post.
They are right. Games designed completely with Oculus in mind have the potential to revolutionize video games and other interactive media.
Oculus also announced today it will be releasing their Oculus Latency Tester as open source hardware.
“Testing the latency of the Rift is just one use case. You could build a display color calibrator, an ambient light detector, a general purpose tester of video game latency with external trigger input, or a myriad of other projects with a little hacking on the firmware or hardware,” says Oculus in a blog post.
If you’re interested in buying a latency tester, check it out here.
Two members of the Oculus team are at the D.I.C.E. Summit this week. Tomorrow at 2:30 PM PST, they’ll be giving a talk on the future of VR. The summit is being streamed live on Twitch.tv. There’s an embed of the stream below.
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