What makes Bethesda’s open world games like Fallout and Skyrim special are the modding communities around them. It’s why Skyrim still has 22,000 people playing on Steam right now. Another 25,000 are strolling through Fallout 4’s wasteland.
When Bethesda announced mods were coming to Fallout 4 and the soon to be released Skyrim remaster, console owners cheered the move. Fallout 4 mods came out on Xbox One and were a success. But not for the PS4. Bethesda kept telling PS4 owners they were working with Sony to get Fallout 4 mods on the PS4.
Today, Bethesda issued an update. And the news isn’t good. According to Fallout/Skyrim creator, “Sony has informed us they will not approve user mods the way they should work: where users can do anything they want for either Fallout 4 or Skyrim Special Edition.”
Ouch. That means mods are a Xbox One console exclusive for both Fallout 4 and Skyrim Special Edition.
Here’s the entire statement from Bethesda:
Well, damn. That takes away one of the key selling points for Skyrim Special Edition on PS4. I wonder what the problem is on Sony’s end. Bethesda’s statement gives us a potential clue. The whole “where users can do anything they want for either Fallout 4 or Skyrim Special Edition,” might be the sticking point. We’ll just have to wait and see what Sony has to say.
Bethesda talked about some of the issues with PS4 mods in a June 15th blog post.
Known Issues With PS4 Mods
– PC textures are used. Memory and performance issues may occur. We are working with Sony on optimal texture exporting support in a future update.
– Sound files are currently not supported. PS4 sound format is a proprietary format. We are working with Sony on sound file processing support in a future update.
– PS4 Mod Storage limit is approximately 900 MB at present. Please do not upload mods larger than 900 MB. We are working with Sony to increase this limit.
Maybe these issues couldn’t be resolved. I’ll update this post as we hear more.
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