Playstation is ramping up its patent portfolio ahead of the launch of the PSVR. An eagle-eyed Neogaf user spotted the patent filings for a glove controller. Patent filings do not equal products, but here, the idea isn’t outlandish.

You only have to look at the HTC and Steam collaboration to see controllers are as important as the display. It’s all fine and good to slap a VR headset on, but we haven’t dipped into the world of Minority Report. We will need input devices.

The patent filing describes the controller as “a trackable object that is configured to be illuminated during interactivity” with “at least one inertial sensor for generating inertial sensor data.” With it “users collaborating may use their gloves to touch objects, move objects, interface with surfaces, press on objects, squeeze objects, toss objects, make gesture actions or motions, or the like,” the claim said of this emergent tech.”

Sony is taking the PS3 Move controller and putting it into a finger-tracking flex sensor that will register a user’s touching a physical object and communicates that with the VR headset.

With patents, we get to see the initial diagrams:

PSVR controller patent diagram

I feel for the marketing departments of technology companies. The Playstation VR controller makes sense, and that’s the first image everyone sees.

It is wild to see how Nintendo was decades early on gaming peripherals we see today. Nintendo VR, the Power Glove, etc. Talk about being ahead of the technological curve.

What do you think? Interested in a PS4 ‘Power Glove?’ Joking aside, the PSVR controller could usher in a new vertical of lightweight peripherals.

Those will be a must as VR looks to emerge as an economically viable market.

I’ll keep dreaming of having a ‘Minority Report-esque’ display.

Gear. TV. Movies. Lifestyle. Photography. Yeah, I’m the type who sees a shiny object and is immediately captivated. Wait... There’s another. You can reach me at marcus@newsledge.com

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