Until today, what we know about Prey revolved around story trailers and several extremely short snippets of gameplay. Before I dive into today’s gameplay teaser video, let’s go over what we know about Prey real quick.
We play as Morgan Yu. You are part of what the developer is describing as a “morally dubious experiment.” Translation? Some messed up shit is going on and you’re the guinea pig.
You wake up aboard the space station Talos 1. A mysterious alien species is taking over. What kind of experiments were you subjected to? Who are the aliens? You’ll be hunting for answers as you blast your way through the space station.
But this isn’t your typical first-person shooter. Just like the original Prey, the new one coming in 2017 has a unique gaming hook. I’ll let the teaser video explain. Check it out and then I’ll dive into what’s going on.
Well. That’s different. And I’m digging it. Granted, less than two minutes of gameplay isn’t enough to form an opinion one way or the other, Prey has my attention.
Let’s get right to the big ‘surprise.’ You can mimic matter. And at first glance, it doesn’t appear to be limited that much at all. At 0:50, we see the player activate the ‘mimic matter’ ability. The player then passes his cursor over two items – a cup and an ash tray. And then boom, the player is a cup. We can see how the ability can be used to get to areas normally not accessible. It’s the only time we see the ability used, but it’s not hard to imagine how the game can be designed around it.
Of course, the internet is having a field day with it. ‘Cup Simulator 2017’ is popping up in comments and forums everywhere.
We also get a good look at how the enemies, which are called mimics, use the ability. When the mimics attack at the beginning, we see two transform into different objects – a chair and a trash can. Shooting them causes them to revert to their original form.
I just hope Arkane Studios leaves plenty of ammo lying around. Because I’m shooting every damn thing I see now.
It’s a cool gameplay hook and one the developers could have a lot of fun with. I’m a little disappointed Arkane isn’t keeping the wall walking from the original, but it’s good to see they came up with something else. The last thing we need is another run-of-the-mill shooter.
What do you think of this tiny glimpse of gameplay? Do you think the mimic ability is something that would stay fun for the entire length of the game? I’ll be posting a more in-depth look at the gameplay mechanics in Prey later today or tomorrow.
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