2013 was a great year for games. Before GTA V and The Last of Us blew us away, Crystal Dynamics released the reboot for the Tomb Raider franchise. And they did a fantastic job. Two years later and Crystal Dynamics is back with Tomb Raider’s sequel – Rise of the Tomb Raider.

The timed Xbox One exclusive got a new trailer today called ‘Descent Into Legend.’

Yep. The Xbox team knew what they were doing when they grabbed Rise of the Tomb Raider as a timed exclusive.

Here’s what we know about the story so far. Rise of the Tomb Raider follows Lara Croft and her sidekick, Jonah Maiava (the cook from the Tomb Raider reboot) as they search Siberia for the Lost City of Kitezh. Lara believes this city holds information about immortality.

As far as gameplay goes, the core gameplay mechanics from the Tomb Raider reboot will carry over. The developers are bringing some new additions such as crafting to Rise of the Tomb Raider. You’ll scavenge for various materials to create traps, healing items, grenades and more.

I’m most excited about puzzles. We caught a glimpse of one of them at around 1:12 in the trailer above. Crystal Dynamics has said the puzzles will be a bit tougher this go around. I hope so. You can’t have a great Tomb Raider game without great puzzles.

There is one feature that is reportedly getting axed. Multiplayer. Yeah, I don’t think anyone is going to get upset about that. Tomb Raider’s multiplayer was the definition of tacked on. It’s great to see Crystal Dynamics doesn’t feel they need to add multiplayer just because. Unless you are doing something unique, or your game is heavily focused on multiplayer – it’s best to just not worry about it.

I do think Crystal Dynamics should look into co-op eventually. Not necessarily for the story mode, but maybe have standalone ‘tombs’ where you and a friend tackle various puzzles.

Xbox owners will start their hunt for the Lost City of Kitezh on November 10. PC and PlayStation 4 owners will have to wait until Q4 2016.

When I’m not playing Rocket League (best game ever), you can find me writing about all things games, space and more. You can reach me at alex@newsledge.com

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