After 17 years at Blizzard, Rob Pardo is looking forward to pursuing “the next chapter in my life and career.”

Pardo was Blizzard Entertainment’s Chief Creative Officer and lead designer on World of Warcraft. Pardo’s work spans all of Blizzard’s top franchises including Warcraft, StarCraft and Diablo.

How important was he to Blizzard’s success? Check out these credentials.

He was lead designer on Warcraft III: The Frozen Throne, Reign of Chaos, StarCraft: Brood War, World of Warcraft and World of Warcraft: The Burning Crusade.

He was a designer on Diablo 2, Diablo 3, StarCraft and World of Warcraft: Warlords of Draenor.

If someone picks up Rob, there going to have one hell of a video game designer.

“I’m really proud of the contributions I was able to make to Blizzard’s accomplishments. From building lasting games, to supporting the growth of eSports, to extending the Warcraft world into a feature film, and of course to being able to celebrate our shared passions with the Blizzard community online and at BlizzCon,” Rob wrote in a forum post.

As for the future, “I don’t have an answer for you yet . . . but I will “when it’s ready,” said Rob.

Who could grab him? I wouldn’t be surprised for Oculus to make a run out him. They’ve been snatching up as many people as they can get lately. Other interesting hires would be Amazon or Google to flesh out their video game development teams. Maybe Microsoft or Sony will try to get him.

As for Blizzard games in the future, I’m sure they’ll be fine. While Rob was lead designer for several titles, a lot of fantastic developers worked with him and deserve credit as well.


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