The folks at Frictional Games provided a progress update for their latest game, SOMA, via Facebook. Content-wise, SOMA is pretty much a finished product.

“Next week will be the last one before the game goes into Content Lock. After this, no new non-trivial content can be added to the game,” says the developer.

Once Content Lock is reached, the entire development effort will shift into “bug fixing, tweaking details and low-level optimization.”

Frictional Games goes on to talk about the importance of Content Lock.

“Having this kind of lock is vital as things that might seem really simple additions could have ramifications that cause all sort of unforeseen consequences.”

Frictional Games wants the last few weeks of development to be fixing current issues, not creating new ones. This week is acting as “a buffer zone in case something unexpected shows up, instead of a frantic race against time.”

It sounds like the final push in SOMA’s development has come together nicely.

“After such a long development time, five whole years, it feels insane to be this close to the finishing line,” says Frictional. “In just a month we will have unleashed our game, and all of you will be able to play it.”

Five years sounds like development hell. But, we have to remember Frictional isn’t a Triple-A developer. Just over a dozen people work at the company. Plus, Frictional Games collaborated with The Chinese Room to release Amnesia: A Machine for Pigs in 2013.

Frictional is no stranger to horror games

SOMA is a survival horror game, a genre Frictional knows well. Frictional Games first title was Penumbra: Overture. They would go on to make two expansion packs for Penumbra before developing the game most gamers recognize the company for – Amnesia: The Dark Descent.

Amnesia: The Dark Descent notched an 85 on Metacritic. A frightening atmosphere drew in reviewers and gamers alike.

Can SOMA capture critics and gamers like Amnesia: The Dark Descent? Frictional hopes so.

As for sales? Frictional Games is bringing SOMA to PS4. It’s previous releases were focused on PC, Mac and Linux.

Releasing on PS4 opens them up to potentially millions of new customers.

SOMA is set for launch on September 22 on PS4 and PC. Check out 12 minutes of creepy gameplay below.

When I’m not playing Rocket League (best game ever), you can find me writing about all things games, space and more. You can reach me at alex@newsledge.com

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