Dragon Age fans will have to wait a bit longer to get their hands on Dragon Age: Inquisition. In today’s earnings report, EA pushed the release date back from October to November.
Executive producer Mark Darrah announced the release date change in a blog post. (link is broken right now. I included the important parts below.)
I’m writing to let you know that Dragon Age: Inquisition has a new release date of November 18, 2014 in North America (November 21st in EU). We appreciate the enormous support we’ve received from all of you to get to this point, and while this extra few weeks may not seem like a lot, I know the game you’ll play will be all the better for it.
Since we began working on Dragon Age: Inquisition almost four years ago, our goal was to create the best Dragon Age experience ever. It was that goal that motivated many of our decisions: moving to Frostbite, bringing race choice and customization back, improving tactical camera, building a team of characters whose relationships evolve based on your actions, and most importantly, crafting an epic, nation-spanning story that both draws upon past games and takes you to many new places in the realm of Thedas.
I’m privileged to be a part of a team that has been working very hard to surpass every measure they’ve set for themselves. That has meant completing huge amounts of game content, fixing bugs both big and small, and improving the overall experience. This last bit of time is about polishing the experience we want you to see. Ensuring that our open spaces are as engaging as possible. Strengthening the emotional impact of the Hero’s choices. And ensuring the experience you get is the best it can be in the platform you choose to play on.
The move isn’t too surprising. October is slammed with games, and I wouldn’t be surprised to see a few more games get shuffled around. Plus, publishers can’t ignore the release of GTA V on the Xbox One, PS4 and PC. No formal release date has been announced by Rockstar, but you have to think it’s around this time frame.
And, the delay gives Bioware a little more dev time if they need it.