Indie games are firmly entrenched in the psyche of gamers. You can take a look at Steam’s top sellers, and you’ll almost always see an indie game somewhere in the top 10. Stardew Valley is the latest to capture the Steam community’s heart. But what about consoles? How big are indies over there?
Sony just released their top downloads across their platforms for the U.S. and Europe. On the PS4 side, Firewatch grabbed the top spot while Rocket League sits at number 3. Here’re the top 20 downloads for February (in the U.S.).
Far Cry Primal
NARUTO SHIPPUDEN: Ultimate Ninja STORM 4
Street Fighter V
Need for Speed
Madden NFL 16
Minecraft: PlayStation 4 Edition
Call of Duty: Black Ops III
Star Wars: Battlefront
Life is Strange
Sword Art Online Re: Hollow Fragment
The Witcher 3: Wild Hunt
Digimon Story Cyber Sleuth
Congratulations are in order for Campo Santo. I still haven’t quite finished it, but the voice acting sells the entire experience. As for Rocket League? Nothing stops these rocket-boosted cars. If there ever could be a perfect game, Rocket League is as close as it gets to me. Have you graduated to insane aerial goals and epic saves? Check out the Rocket League Championship Series.
The list also shows how fickle indie ‘success’ is. Firewatch and Unravel released on the same day. Yet, Firewatch sits at #1, while Unravel sits at #14. Was it reviews? Nope. Unravel has a better Metacritic score (79, PS4 version) compared to Firewatch (76, PS4 version). It might because the folks behind Campo Santo are better known (or at least, their previous games are). Some of their previous credits include The Walking Dead and Mark of the Ninja.
I just find it interesting how some indie games become huge successes while others don’t. (Note: Unravel could very well be a success, but it’s clear Firewatch was much more popular in February.)
As for the rest of the list? Minecraft and GTA V continue to have insane legs. They’re great games, but damn – who doesn’t own them at this point?
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