{"id":10006496,"date":"2023-09-07T14:16:59","date_gmt":"2023-09-07T20:16:59","guid":{"rendered":"https:\/\/www.newsledge.com\/?p=10006496"},"modified":"2023-09-07T14:16:59","modified_gmt":"2023-09-07T20:16:59","slug":"yep-there-will-be-starfield-xbox-mods","status":"publish","type":"post","link":"https:\/\/www.newsledge.com\/yep-there-will-be-starfield-xbox-mods\/","title":{"rendered":"Yep, There Will Be Starfield Xbox Mods"},"content":{"rendered":"\n
Will Starfield mods be on Xbox? The simple answer is yes. In an interview last month, Bethesda\u2019s Pete Hines was asked about official support for mods on PC at launch. Hines confirmed official support will be coming post-launch. He also reiterated that mod support will be for both PC and Xbox<\/a>.<\/p>\n\n\n\n Modders aren\u2019t waiting for Bethesda\u2019s official modding tools (Creation Kit). The mod count for Starfield is quickly approaching 1,000 already, as the community averages more than 100 new mods daily<\/a>. For now, those are limited to the PC platform.<\/p>\n\n\n\n The earliest for Starfield mods to hit Xbox will be when Bethesda\u2019s Creation Kit releases. No word on an official release date yet, but we can look to Bethesda\u2019s last two big games for when to expect it. <\/p>\n\n\n\n So, three to five months from now gives us a general idea of when to expect Starfield\u2019s Creation Kit. But the calendar won\u2019t do modding fans any favors as three months from today puts us in the middle of the holiday season. <\/p>\n\n\n\n Console mods for Skyrim came much later (in 2016) with the release of Skyrim Special Edition. But the situation is different these days now that Xbox owns Bethesda. I doubt we\u2019ll have to wait long (if at all) between the release of Creation Kit and mod support on Xbox. <\/p>\n\n\n\n Right now, we don\u2019t know. Hopefully, it\u2019s a question the folks at Bethesda address whenever they start talking more about official mod support. The reason I mention this is because Skyrim was capped at 150 mods on Xbox<\/a>. And Fallout 4 had a 2GB total limit. If there are limits, I doubt they are as strict as we\u2019ve seen in the past.\u00a0<\/p>\n\n\n\n But even with those limits, folks on console could still install mods that offered tons of content, such as the popular The Forgotten City mod.<\/p>\n\n\n\n If Starfield is anything like previous Bethesda games, we\u2019ll be playing it for years. And both PC and Xbox fans will enjoy all the creations the community comes up with. <\/p>\n","protected":false},"excerpt":{"rendered":" Will Starfield mods be on Xbox? The simple answer is yes. In an interview last month, Bethesda\u2019s Pete Hines was asked about official support for mods on PC at launch. Hines confirmed official support will be coming post-launch. He also reiterated that mod support will be for both PC and Xbox. Modders aren\u2019t waiting for Bethesda\u2019s official modding tools (Creation Kit). The mod count for Starfield is quickly approaching 1,000 already, as the community averages more than 100 new mods […]<\/p>\n","protected":false},"author":7,"featured_media":10006497,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3199],"tags":[52474,52874,52875],"yoast_head":"\nWhen Will Starfield Xbox Mods Be Released?<\/h2>\n\n\n\n
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Will There Be Limitations?<\/h2>\n\n\n\n