{"id":10006957,"date":"2024-01-30T13:32:21","date_gmt":"2024-01-30T19:32:21","guid":{"rendered":"https:\/\/www.newsledge.com\/?p=10006957"},"modified":"2024-01-30T13:32:23","modified_gmt":"2024-01-30T19:32:23","slug":"starfield-first-2024-update-stunning-lighting-improvements","status":"publish","type":"post","link":"https:\/\/www.newsledge.com\/starfield-first-2024-update-stunning-lighting-improvements\/","title":{"rendered":"Starfield\u2019s First 2024 Update Brings Stunning Lighting Improvements"},"content":{"rendered":"\n
A couple of months ago, Bethesda told fans what they can expect to see update-wise for Starfield in 2024. They teased city maps, official mod support, and new ways to travel. All packed in updates that will be spaced out about every six weeks. Today, we see the first significant update in 2024. The headline here will be improvements to lighting. <\/p>\n\n\n\n
Some of these improvements are subtle, but others are huge. Folks on Reddit posted before and after pictures<\/a> showing some of the stark changes<\/a>.\u00a0<\/p>\n\n\n\n In the patch notes<\/a>, Bethesda specified several changes\/improvements made to the graphics related to the lighting engine:<\/p>\n\n\n\n There are also fixes for various flickering issues and delayed shadows that sometimes occur.<\/p>\n\n\n\n Today\u2019s patch has a lot more, including crash fixes, improvements to Outposts, quest fixes, and much more. You can read the full patch notes here<\/a>.<\/p>\n\n\n\n Bethesda is also sticking to its about every six-week cadence for patches.<\/p>\n\n\n\n \u201cAs we noted last year, we\u2019ll continue to have a steady stream of updates about every six weeks, so if you don\u2019t see your issue addressed below, don\u2019t lose faith! Keep sharing your feedback and issues so we can do our best to prioritize.\u201d<\/em><\/p>\n\n\n\n\n