{"id":29738,"date":"2018-09-03T13:06:42","date_gmt":"2018-09-03T18:06:42","guid":{"rendered":"https:\/\/www.newsledge.com\/?p=29738"},"modified":"2018-09-04T12:53:34","modified_gmt":"2018-09-04T17:53:34","slug":"destiny-2-gambit-mode-is-a-hell-of-a-lot-of-fun","status":"publish","type":"post","link":"https:\/\/www.newsledge.com\/destiny-2-gambit-mode-is-a-hell-of-a-lot-of-fun\/","title":{"rendered":"Destiny 2\u2019s Gambit Mode is a Hell of a Lot of Fun"},"content":{"rendered":"
I missed the more structured multiplayer Destiny 2, and many of the biggest multiplayer games offer. Battle Royale games starting with H1Z1 pulled me away from the multiplayer games I played for years before. With the Forsaken expansion right around the corner, I thought I would put PUBG and Fortnite on the backburner, and jump back on Destiny 2. And on Saturday, dove into the new Gambit mode.<\/p>\n
The competitive\/cooperative mashup multiplayer mode isn\u2019t new. Titanfall did it. Halo 5: Guardians did it. But those games used the cooperative hook as a compliment to competitive. In Gambit, it\u2019s the other way around. It\u2019s the cooperative gameplay that stands out.<\/p>\n
Gambit pits two teams of four against each other in separate instances of the same map. A cutscene pre-match determines which enemy you\u2019ll fight. For me, it was Cabal every match but one. Hopefully, Bungie looks into that and makes sure you don\u2019t end up fighting the same race of enemies more than a few times in a row.<\/p>\n
After the cutscene, you and your team are warped into your instance of the match to start taking out bad guys and collecting motes. Every enemy drops motes, and the tougher ones drop several. Here is where the strategy of Gambit starts to pop up. You can bank your motes as soon as you grab them, or save them up to push Blockers enemies (at 5, 10, and 15 motes) to the other team. Blockers are tougher enemies that prevent the other team from banking motes until they are defeated.<\/p>\n