Following leaked footage from Destiny’s Alpha, lead game designer Luke Smith went over to the popular gaming forum, NeoGAF, to clarify the game’s structure.
Smith admitted they “haven’t done the best job ever of explaining the game or its structure.”
He then went on to explain the separate parts of Destiny in a broad overview.
– Story missions: soloable activities (you can still play them in groups of up to 3!), often with ties to the main story arc of Destiny (the campaign). These activities appear at various Levels (numerical, relative to the player) and choosing a higher level (relative to you) means you’re opting in for some additional challenge.
– Strikes: 3 player activities, with bosses and loot at the end. Their goal is a highly replayable activity that will – at higher levels – lead you into the loot game.
– Explore: cruise around the surface of a planet in Fireteams of up to 3, taking odd jobs and tasks for the City. You can find minerals and resources out in the world that you’ll have some use for as you find weapons in Destiny that you want to stick with. This is a lower intensity activity
– Raids: 6 player, cooperative required, communication required gameplay. High challenge. We haven’t talked much about this yet and I’m not going start that conversation here on NeoGAF
– Multiplayer: This is for the “shoot other players” mood.
Smith also touched on how Destiny was designed in relation to other players in the world.
“We’ve structured Destiny’s world to have places where you will probably intersect with other players, and places where you won’t. We’re not going to have players drop into the climax of a mission, but the common landing zones for a given planet? That seems like a great place to see other players running amok in the world,” wrote Smith in a forum post.
The clarification should help ease many people’s concerns after watching a short piece of gameplay from the game’s alpha.
We’ll be seeing a lot more of Destiny at Sony’s E3 media briefing tonight. I’ll be looking for more info on the game’s multiplayer and a firm beta date. What will you be looking for from Bungie tonight? More news on the game’s co-op mechanics, or our first look at multiplayer?
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