Our first glimpses of The Battle of Jakku came during the last Star Wars: The Force Awakens trailer. A crashed X-Wing and the wreckage of a massive Imperial Star Destroyer hinted at a fierce battle between the freshly formed New Republic and Imperial forces just after the Battle of Endor.
When The Battle of Jakku becomes available for Star Wars: Battlefront on December 1st, you will relive this pivotal battle. Today, EA gives us our first look at The Battle of Jakku via a pair of concept art pieces.
The image’s description reads:
As debris from battles above shower the desert ground, the feeling of chaos is intensifying. A Star Destroyer has just crash-landed and some of its engines are still smoking. The battle has just begun…
Damn… I was hoping the Star Destroyer crashes during the match. The description makes it sound like the crash has already happened.
DICE Concept Artist Anton Grandert talks about what he wanted to express when creating the artwork.
“There’s a David and Goliath theme to this,” says Grandert. “The epic, huge super structures of the Star Destroyers contrast against the tiny but brave Rebel soldiers fighting the Imperial forces.”
The pair of concept arts highlights the ground and air battles coming to Star Wars: Battlefront.
“We wanted to portray a battle completely surrounding you, in every direction. Debris is falling from the sky, telling the story of battles above. On the surface of the planet you can see ground troops as well as X-wings, all taking part of the fight,” Grandert added.
Jakku brings the planet count to five
With Jakku, the planet/moon count for Star Wars: Battlefront comes to five. 12 maps are spread across Hoth, Tatooine, Endor and Sullust.
This map and planet count will surely expand if previous DICE games are any indication. We all know EA will launch some type of ‘Premium’ DLC service for additional maps. Premium for Battlefield 3 and 4 offered 20 maps across five expansion packs. I wouldn’t be surprised if we see a similar treatment for Star Wars: Battlefront. Hell, we’ll need it. 12 maps isn’t that much. Especially at $60 with no meaningful single-player. But, EA knows we are a bunch of suckers for Star Wars.
DICE settled on giving Boba Fett his trademark jetpack. An EE-3 Carbine Rifle will be his main weapon, but he also gets a pair of wrist launchers – one with a rocket, the other with a Flame Blast attack.
“When we first designed Boba Fett’s flight pack, it quickly became clear that the ability to fly unhindered was very powerful compared to other characters who didn’t have that ability,” DICE Senior Producer Jamie Keen explains. “For instance, when Boba Fett was facing off with Luke Skywalker in early development, it was unbalanced as there were no limitations placed upon his flight capability. That’s why we’ve added a fuel mechanic which forces Boba Fett to land from time to time before he can take off again.”
“One of the things I enjoy watching is seeing people chain attacks together and using the systems to their best. Managing cooldowns is part of it, too. We’ve seen players coming up with tactics that we haven’t thought about, and that is truly awesome,” Keen added.
Star Wars: Battlefront will release on November 17th.