Star Wars Battlefront 2 is bigger than 1. Much bigger. That’s the point EA is driving home today with the newest trailer. John Boyega (Finn) gives us a pretty good rundown of what’s coming in November in just under five minutes.
First, let’s watch the trailer. Then, we’ll talk a bit about Star Wars Battlefront 2.
There’s no question Star Wars Battlefront 2 is a bigger game. A lengthy development time helped give DICE and the other developers the time they needed to design a worthy sequel.
From Yavin 4 to Hoth. Kashyyk to Fondor. We’ll be crisscrossing a galaxy far, far away. But not all 18 locations are playable on multiplayer. Four of them are single-player only. Let’s break it down.
Death Star II
Now that’s an impressive list of Star Wars planets to shoot, blast, and force push our way through. After seeing what DICE did with Endor on the first Battlefront, I can’t wait to stroll through the towering forests of Kashyyk.
I’m also pumped to see Ryloth, the homeworld of the Twi’leks. I never watched The Clone Wars, but Ryloth popped up several times in older Star Wars books. It’ll be cool to see what DICE does with it.
Upgradeable Star Cards
This isn’t new news for folks who are following all the Star Wars Battlefront 2 news. But if today’s trailer is your first glimpse at the game, you might be wondering how upgradeable Star Cards work and if there’s any underlying microtransaction business going on.
Yes, there will be microtransactions. But at least all the post-launch content is free. The microtransaction system revolves around Star Cards, which can be unlocked via a crate system. You can buy crates with in-game currency, or speed things along with real money.
Balance is the biggest issue when it comes to Star Cards. But from what I’ve seen, none of them offer insane advantages. Here’s a YouTube video showing us what we can expect. One of the Star Cards for Darth Maul affects his lightsaber throwing speed. Others extend the active time of class abilities.
Here’s that same Sentry card, but as a Legendary.
One quick note, the YouTube video I’m referencing is covering this system as it appeared in the Alpha. The microtransactions are here to stay, but the specific Star Cards may be different in the final game. Still, it gives us a good idea of what to expect and how much these Star Cards augment abilities.
Nothing I’ve seen screams pay-to-win. Yet.
It all comes down to how often we earn crates. Halo 5 has a similar system, but I never once felt the need to buy crates with real money. We’ll get a good idea of how this system shakes out when the EA Access trial goes live a few days before release.
Star Wars Battlefront 2 looks insane
Was there ever any doubt? DICE continues to impress with the visuals and audio. From a sheer presentation perspective, DICE is the perfect team for the job. Now, let’s see if the increase in content is the answer for the first game’s woes.
We still haven’t seen a lot of single-player footage, but I can’t wait to see what Jade Raymond’s Motive Studios do with it.
Star Wars Battlefront 2 is set for release on November 17. Look for the usual 10 hours of early access to go live a few days before on Xbox One and PC.
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