PlayerUnknown’s Battlegrounds leaderboards are getting a reset tomorrow. So enjoy that high rank while you still have it. Or, look forward to the reset erasing your pitiful leaderboard standing. There is some good news though. The leaderboard reset won’t erase your stats. Developer Bluehole says your previous stats will make it through the wipe and will continue to be viewable in-game.

Original article posted 5/30/17

8/1/17 UPDATE

Just a quick update on the leaderboards since they were reset again. Moving forward, the leaderboards will be reset at the beginning of every month. The PUBG devs announced before they would have a system in place to view your stats prior to the leaderboard wipes. So far, that hasn’t happened. But the devs say all your data from before is saved. At some point, the devs will add a history system that lets you look at your stats from previous ‘seasons.’

Until that finally happens, head over to pubg.me. They should have all your lifetime stats starting after the first leaderboard reset.

Original article continues.

Why the reset? It turns out your ranking might not be as good as you think it is. There have been issues for a while with the leaderboards not showing up correctly for many folks.

The wording on the patch notes suggests this won’t be the only leaderboard reset either. “We will do our first leaderboard and stats wipe tomorrow,” the patch notes read. This is the price we pay to play early access games. Plus, I imagine Battlegrounds will look into seasons as the game gets closer to leaving early access.

This week’s patch also tightens up client/server performance and fixes several bugs. Performance improvements on the client side are tied to “reducing effects played excessively during vehicle crashes.” On the server side we get “improved performance on the server in relation to vehicles.”

And here’s the bug fixes:

– Fixed a crash related to unequipping an item.
– Fixed a crash related to when vehicles crashed.
– Fixed a bug that caused a player to die without entering the REVIVE state when being shot by a shotgun or a full-auto weapon in DUO or SQUAD modes. (Yep, I had this happen to me once)
– Fixed a bug that caused other players’ voice chat to be heard at high volume on the airplane.
– Fixed a bug that caused breath gauge to be shown incorrectly in certain situations.
– Partially fixed a bug that caused a player to “die from falling” after getting stuck in buildings or vehicles.
– Fixed a bug that caused sound to stutter when many players are swimming.
– Fixed a bug that caused sound to translucent crosshair to be shown on VSS scope.
– Fixed a bug that caused a player to go back into the REVIVE state when two players start the revive action and one cancels.

As always, the big updates come once a month. We saw the May update a week ago add the VSS and motorcycles. Look for the next big monthly update around the same time in June.

The folks at Bluehole continue to tease new features on Twitter. Here’s an early look at the vaulting mechanic coming at some point (c’mon June update).

Also, keep an eye out for the PC Gaming Show at E3 on June 12. PlayerUnknown’s Battlegrounds will be on hand with new updates.

Could we get a good glimpse at one of the new maps? E3 doesn’t exactly scream the place to talk about a new vaulting mechanic. But a new map? Yep, I’m already setting my expectations probably a little too high. It may also be related to the eventual console versions. We’ll have to wait and see what happens on June 12.

When I’m not playing Rocket League (best game ever), you can find me writing about all things games, space and more. You can reach me at alex@newsledge.com

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