Last month, Warner Bros. opted to delay Batman: Return to Arkham. It’s a remaster of Rocksteady’s Batman: Arkham Asylum and Batman: Arkham City for the PS4 and Xbox One. Batman: Return to Arkham was initially slated for a July 29th release date.
“After reviewing the progress of the project, the team at WB Games has decided to delay the release of Batman: Return to Arkham to give the team at Virtuos Games additional time to deliver a polished Batman Arkham game experience. We do not have a release date yet and will be sure to communicate that once we are sure the game will be ready. We know this is disappointing news, but we feel the extra time will allow the team to create the best gaming experience for our fans.”
Today, we are learning a bit more about what may be causing the delay. Eurogamer is reporting Batman: Return to Arkham is slipping to at least November. It may even be next year. Why? Their sources are pointing the finger at frame rate issues.
I can’t blame Warner Bros. for the delay if this report is true. We all remember the horrendous launch of the PC version of Batman: Arkham Knight. The last thing Warner Bros. needs is another terrible port on their hands. The company made the unprecedented move of taking Arkham Knight off Steam while they fixed the multitude of issues with the game.
Who are Virtuous Games?
It’s a name most people probably aren’t familiar with. But they are no stranger to working on games. Sometimes they remaster games like they did in the case of Heavy Rain HD on PS4. Other times they assist in art production or animation with AAA releases including Rainbow Six: Siege and Uncharted 4: A Thief’s End.
Besides Heavy Rain, Virtuous Games also worked extensively on Final Fantasy X/X-2 HD Remaster. They tend to do a decent job with ports, so it’s a little surprising to hear about the issues with Batman: Return to Arkham.
What we do know is that Warner Bros. won’t release Batman: Return to Arkham until it’s ready. And that’s good news for everyone.