The extra horsepower inside the PS4 Pro can be used to improve frame rates. Crystal Dynamics (the developer behind Rise of the Tomb Raider) dropped this little nugget of info during the Sony Live interview portion following the PlayStation Meeting.
Crystal Dynamics’ Scot Amos describes three different viewing modes for Rise of the Tomb Raider on PS4 Pro. One viewing mode will be for 4K TVs. The other two are for folks who don’t own a 4K TV.
One of these modes is called “high frame rate mode.” The devs lock the resolution at 1080p but unlock the frame rate. If you’re looking for smooth gameplay, this is the mode for you. Amos says you can expect frame rates above 45 fps.
The third mode is “enhanced visuals mode.” Resolution is locked at 1080p and frame rate is also locked at 30 fps. Then, Crystal Dynamics “throws every rendering technique we have at it,” says Amos.
And each mode can be toggled via a slider. Want to change from 4K to high frame rate mode? You can do it within the game’s options. Start at 4K, pause the game, switch to enhanced visuals mode and get right back to the game.
Watch Amos talk about the viewing modes in Rise of the Tomb Raider below. Fast forward to 2:16:30.
Increasing frame rates does raise an important question. Will frame rate increases apply to multiplayer games across PS4 Pro and regular PS4? That would be a negative. Sony wants to keep experiences between PS4 Pro and regular PS4 as close as possible. Even more so for multiplayer games.
Multiplayer games will run at the same framerate across PS4 Pro and standard PS4. Sony does not want to give advantage to Pro users.
— David Scammell (@VG_Dave) September 7, 2016
It sucks, but I figured as much.
Improving frame rates (on single player titles) will be up to individual developers, but I hope it’s something they all take a look at.