Another EA-acquired developer bites the dust. This time it’s Maxis Emeryville, the studio behind the SimCity franchise.
News of the shutdown broke late yesterday in a tweet from SimCity designer Guillaume Pierre.
Well it was a fun 12 years, but it’s time to turn off the lights and put the key under the door. #RIPMaxisEmeryville
— Guillaume Pierre (@MaxisGuillaume) March 4, 2015
EA confirmed the news in a statement to IGN. “Today we are consolidating Maxis IP development to our studios in Redwood Shores, Salt Lake City, Helsinki and Melbourne locations as we close our Emeryville location,” said an EA representative.
The closure will not affect the company’s plans for The Sims according to EA. “Maxis continues to support and develop new experiences for current Sims and SimCity players, while expanding our franchises to new platforms and developing new cross-platform IP,” the EA representative added.
EA says developers affected by the Maxis Emeryville closure will be “given opportunities to explore other positions within the Maxis studios and throughout EA.” Hopefully, all those affected get back on their feet quickly.
Maxis Emeryville’s last game was the botched launch of the SimCity reboot back in 2013.
EA has a reputation of acquiring talented developers and then eventually shutting them down. Some of these take a while such as Maxis (the Emeryville-based studio has ties back to the days when Will Wright created the company back in 1987). Others, like Pandemic, didn’t even last a year.
That Pandemic shutdown hurts. Another Mercenaries game would be awesome.
Kotaku’s Jason Schreier came up with a list of developers acquired and then shut down over the years. Maxis Emeryville makes it 11 by his count.
But, that’s what tends to happen when you get acquired by a public company. It’s all about appeasing shareholders. And, they want to see money being made above all else.
Looking to scratch the SimCity itch? Cities: Skylines comes out next week. Dozens of streamers are playing the game on Twitch right now.