Doomguy on Nintendo Switch

Bethesda’s news of DOOM and Wolfenstein 2: The New Colossus coming to Nintendo Switch was a pleasant surprise. It shows third-party publishers are coming around to Nintendo’s newest platform. Yeah, being the top-selling platform in recent months tends to do that. Toss in Credit Suisse’s optimistic target of 130 million units through 2022 and Bethesda won’t be the last third-party to give Nintendo a big hug.

But let’s get back to DOOM. Footage of the port is popping up today, and it’s looking damn good. Here’s an off-screen (and undocked) look at 27 minutes of DOOM gameplay from Nintendo World Report.

According to NWR, it runs at a mostly smooth 30 fps with dips when the action “got super intense.”

Folks who went hands-on with it this week played about 2 hours worth. We won’t know if the DOOM port holds up across the entire game until it’s out in the wild. But the first look is a promising one.

And that intro level never gets old. Watching Doomguy ride the elevator to Mars’ surface as Mick Gordon’s take on E1M1 blasts through my headphones is an instant classic moment in gaming. Hell, DOOM’s entire campaign is an instant classic. The way DOOM’s music meshes with its gameplay is unmatched in recent years. And Mick Gordon nailed the soundtrack. Absolutely nailed it. He took the iconic E1M1 riff and made an astounding version of his own.

Open the third-party floodgates

When I heard about DOOM and Wolfenstein 2 coming to Nintendo Switch, it wasn’t those two games that necessarily excited me. I have a gaming PC. I’m going to play these two games there. It was the fact Bethesda was doing it at all. Finally, a third-party publisher not named Ubisoft bringing their games to Nintendo Switch.

Now, it won’t be surprising if any game out right now makes its way to Nintendo Switch. Give me Diablo 3 and Path of Exile on Nintendo Switch, and I’ll be in heaven. DOOM’s gameplay works best with the precision of a mouse and keyboard. But Diablo 3 or PoE? Give me all that loot in my hands.

Normally, ports don’t become system sellers. But the Nintendo Switch isn’t a normal platform. Publishers are learning that portability is a big selling point. Give me Diablo 3 on the go, and I’ll run out and buy a Switch today.

DOOM and Wolfenstein 2 on Nintendo Switch won’t be the best looking ports. They won’t even play the best. But taking them with you on a road trip? On a train ride? Or, just laying in bed blasting a few demons before going to sleep? That’s one hell of a selling point.


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