We’ve seen the term ‘games as a service’ thrown around a lot lately. Ubisoft’s Rainbow Six Siege is the perfect example. Today, the developers officially announced Rainbow Six Siege Year 2. This will become the future for some games, and if they’re anything like Siege, I welcome them with open arms.
Year Two details
We don’t have specific details about Year 2, but Ubisoft did announce a general timeline. Here’s a fancy infographic basically showing us Year 2 is taking the same approach as Year One.
That means new operators, maps, features and cosmetic items. Here’s the exact breakdown:
8 New Operators (two from each new CTU Team)
4 New Free Maps (playable on multiplayer and T-Hunt)
New weapons (both primary and secondary)
New features and fixes
New cosmetic items
Exclusive seasonal content & events
Another full year of Pro League
A great game is positioned to get even better. Now that Siege has a good base, I hope the devs take a few chances and add in some new game modes. Maybe a respawn mode where each team gets a few extra respawns. Something like Gears of War TDM where each team gets a pool of respawns. But limited to five extra respawns per team.
Year 2 operators will be pulled from Spain, Hong Kong, Poland and South Korea.
How to get Year 1 Rainbow Six Siege operators
The blog revealing Year 2 talks about how the Year 2 season pass will be replacing Year 1. I just looked on my Xbox One and both season passes are still there. But there will be changes very soon.
Once the switch happens, the way to get Year One operators changes. The Year 1 season pass will be gone. In its place will be a new Legacy Operator Bundle. It’ll include all Year 1 operators: Buck, Frost, Blackbeard, Valkyrie, Capitao, Caveira, Echo and Hibana. You can buy it from the in-game shop for 2400 R6 Credits ($19.99).
Year 2 kicks off in February
The next pair of operators and a new map will be revealed at the Six Invitational on February 3-5, 2017. We can expect to see Dev interviews, the first Year 2 content and more according to the developers.
Rainbow Six Siege perfectly illustrates how the gaming landscape is beginning to change. In previous years, we would be getting a new Rainbow Six game instead of just extra DLC. I love this approach for Siege. The game is already a fantastic entry into the tactical shooter genre. If it ain’t broke don’t fix it, right?
It’ll be fun to watch how long Ubisoft sticks with Siege. If the player base is there (which it is, and is only growing), I wouldn’t be shocked to see Year 3 and more. Will other games join Siege? We can make the argument Battlefield 4 kind of did with DICE LA’s support. We were getting new maps for it well after the release of Battlefield Hardline.
Look for Overwatch and Battlefield 1 to keep support going well into the future. Call of Duty is the interesting one for me. How would you feel if Activision jumped on the ‘games as a service’ train with the Modern Warfare remaster (new maps, weapons, etc.)?